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There are numerous books on OpenGL and computer graphics. Here are a few recommendations, all of which are in the library:
, (7th Edition) Sellers et al.
3D Math Primer for Graphics and Game Development
, (2nd Edition) Dunn and Parberry
OpenGL 4 Shading Language Cookbook
, (2nd Edition) Wolff
Note: Free online access through library
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3
, Shreiner et al.
Other OpenGL and 3D Graphics Coding literature
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