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Modelling geometry and rendering

Zobraziť pojem v strome Domain: 14

Description

Missing from Lewik import

Importance

High

Súvisiace pojmy:

Nadradený pojem:
  • Basic computer graphics
Podradené pojmy:
  • Primitives
  • Vertex Array Object - VAO
  • Vertex Buffer Object - VBO
  • Modes of rendering: immediate vs. retained
  • Indexed rendering
  • Buffer object usage models and unbinding
  • Alpha: the 4th colour component
  • Backface culling
  • 2D rendering
  • Vertex attributes
Susedné pojmy:
  • OpenGL Basics
  • Viewing and transformations
  • Shaders
  • Surfaces and texture mapping
  • Lighting
  • Buffers

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