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If
one has a TNB frame (with associated normalised vectors), one can set the
camera position **c** to
be at a height *h* from a point** p**
along the **b**
vector. The viewpoint **v** can
be at a point along the tangent vector, a length *l* units from **p**.

Other possibilities exist (such as moving the camera down along the** b**
vector and/or moving it back along the negative **t** vector, etc.)

Other possibilities exist (such as moving the camera down along the

High

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