If
one has a TNB frame (with associated normalised vectors), one can set the
camera position
c to
be at a height
h from a point
p
along the
b
vector. The viewpoint
v can
be at a point along the tangent vector, a length
l units from
p.
Other possibilities exist (such as moving the
camera down along the
b
vector and/or moving it back along the negative
t vector, etc.)